They encounter Pete, who summons the Journal and takes control of him with the bugs to fight them, but Sora still manages to defeat the Journal, who falls unconscious. Sora makes his way through Hollow Bastion, aided by Donald and Goofy. Mickey and the Journal arrive to save Sora, but the Journal is abducted by Maleficent, with Mickey giving chase. Maleficent destroys Data-Sora's Keyblade and summons Heartless to attack him. Sora is sent off by the Journal to discover his true identity, only to encounter Maleficent and Pete from the real world. Suddenly, the cloaked figure reveals himself to be Jiminy's Journal taking the form of Riku, and explains that they are no longer in the real world, but the data world. To their surprise, they are saved by Data-Sora. Meanwhile, Heartless begin appearing within Disney Castle, and everyone finds themselves trapped in the room. Upon eliminating the Heartless and destroying the bugs, Sora traverses to other worlds infected with bugs to return them to normal, following the cloaked figure upon orders from King Mickey. While organizing the records in Jiminy's journal from his travels with Sora and his friends, Jiminy Cricket's curiosity about the line "Thank Naminé" results in him finding a message that he did not write: "We must return to free them from their torment." To investigate this message, King Mickey digitizes the contents of the journal and goes into the simulated world to investigate awakening a virtual Data-Sora on the virtual Destiny Islands to carry out the contents of the journal to uncover the identity of "them".Īs Data-Sora awakens on Destiny Islands, he encounters numerous "bugs", which take the form of red and black blocks, covering the whole world. The game takes place preceding the finale of Kingdom Hearts II and follows the story of Jiminy Cricket, King Mickey, Donald Duck and Goofy in Disney Castle. All episodes were taken down on Apand are currently unavailable, though the game lives on with Kingdom Hearts Re:coded.ĭata-Sora fights Shadows in Traverse Town. This game was an experiment into the free-to-play business model, as all episodes were included in Kingdom Hearts Mobile. The international release was quietly canceled due to mobile technology not improving at the rate it needed to for international players to feasibly play the game at the time. The first episode released on Novemin Japan on the Docomo PRIME Series "P-01A" mobile phone with seven more episodes released until January 28, 2010. New trailers debuted at Jump Festa in December 2007 and the DKΣ3713 Private party in August 2008, as well as demos and more new trailers debuted at Playable demonstrations, as well as new trailers, were available at the next Tokyo Game Show in October 2008 and the next Jump Festa in December 2008. This game was officially released alongside Birth by Sleep and 358/2 Days on Septemat the Tokyo Game Show behind closed doors. Examples include the ability for players to wirelessly communicate between each other and the canceled wide screen support. It did not push boundaries as hard as other Square Enix developed mobile games like Final Fantasy Agito, as the company wanted to publish this game internationally where the mobile market was not as sophisticated as the market in Japan. The game was very ambitious for a mobile game at the time, being designed for speculative devices that did not exist yet. Gameplay was a mixture of 2D and 3D to work better on mobile devices. While initially intended to be a non-canon entry with a floating storyline, the game being developed concurrently with Kingdom Hearts Birth by Sleep and Kingdom Hearts 358/2 Days caused the game to eventually be canonized with a definite place on the timeline. Nomura wanted the game to be like a playground for fans. Nomura was initially met with resistance, with Hajime Tabata considering the idea "terrible," but acknowledged the concept had poetential and greenlit the project anyway. He specifically wanted to create a title for mobile devices with slightly different gameplay to the mainline entries. Tetsuya Nomura mentioned a desire to develop a Kingdom Hearts spin-off title in mid-2007. However, a remake, released in Japan, North America and Europe, was developed for the Nintendo DS, under the title of Kingdom Hearts Re:coded. It was previously available on its official website, but as of April 20, 2013, the app is no longer available for download and the website is no longer accessible. It is an episodic puzzle video game which was released from 2008 to 2010 in eight episodes on the Docomo Prime Series-P-01A Panasonic mobile phone. Kingdom Hearts coded is the fourth game in the Kingdom Hearts series, taking place just before the epilogue of Kingdom Hearts II and possessing a deep connection with Kingdom Hearts Birth by Sleep. Note: This information is based on an unofficial translation of Japanese material, and it may be changed by later publications.
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